3d modeling

Global 3D Animation Market Analysis Report 2021-2028 by Technique (3D Modeling, Visual Effects), Component and Deployment (On-Premise, On-Demand) – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Global 3D Animation Market Size, Share and Trend Analysis Report by Technique (3D Modeling, Visual Effects), by Component, by Deployment (On Premise, On Demand) , by end use and segment forecast, 2021 -2028″ report has been added to from ResearchAndMarkets.com offer.

The global 3D animation market size is expected to reach USD 39.96 billion by 2028, registering a CAGR of 11.7% from 2021 to 2028.

The significant increase in the adoption of cloud solutions for animation, the growing consumer demand for high-quality content, and the increased use of visual effects (VFX) in movies are some of the key drivers of the market growth. Incorporating artificial intelligence (AI) into 3D animation has simplified the simulation process.

Therefore, many companies are partnering with AI technology providers to simplify their simulation tasks and improve the overall quality of multiple operations. For example, Autodesk, Inc.’s acquisition of Spacemaker, an AI-backed city planning software provider, has allowed the company to accelerate the process of designing, planning and developing the architecture and town planning.

The massive adoption of VFX in the entertainment industry is expected to fuel the growth of the market. The technique is preferred for depicting scenarios that cannot be shot in a live environment by game developers, filmmakers, and animators.

The latest trend of applying visual effects in advertisements and infomercials to display products, using 3D elements such as animated logos, is expected to boost the growth of the 3D animation market. Several entertainment companies leverage techniques such as 3D videos, interactive 3D, 3D virtual reality, inverse kinematics, fluid simulation, and 3D skeletal animation in their multimedia offerings.

For example, Warner Bros. Entertainment Inc, Dreamworks Animation and Disney (Pixar) are producing animated films using these techniques, thus boosting the market.

3D Animation Market Report Highlights

  • In terms of components, the software segment is expected to experience the fastest CAGR of over 12.5% ​​from 2021 to 2028

  • In terms of end-use, the media and entertainment segment accounted for the largest revenue share of over 35.0% in 2020 and is expected to maintain its dominance through 2028.

  • The Asia-Pacific region is expected to register the highest CAGR of almost 13.0% during the forecast period as the market experiences high deployment of advanced 3D technologies in various application areas.

  • In terms of technique, 3D modeling technique segment dominated the market in 2020 and is expected to maintain its dominance over the forecast period as this technique enables the design and creation of digital objects.

  • In terms of deployment, the on-premises segment dominated the market in 2020 and is expected to maintain its dominance over the forecast period. This growth can be attributed to the increased deployment of on-premises solutions in the area of ​​visual effects and visualization

Dynamics of the 3D animation market

Market Driver Analysis

  • Increase in the adoption of visual effects in the media and entertainment industry

  • Growing use of 3D animation technology in segments other than media and entertainment

  • Increase competitiveness in the fields of virtual reality, artificial intelligence and augmented reality

Analysis of market constraints

Competitive landscape

  • Autodesk, Inc.

  • Corel Company

  • Zco Corporation

  • Adobe Systems Incorporated

  • NVIDIA Corporation

  • Pixologic, Inc.

  • Side effects software inc.

  • The Vision Mongers Foundry Ltd.

  • Maxon computer

  • NewTek, Inc.

For more information about this report visit https://www.researchandmarkets.com/r/nxnicc